{ Programm : SWITCH.PAS Sprache : Delphi Zweck : Schalter-Komponente Datum : 15, 16. Feb. 1996 Autor : U.Jnr- This component simulates a luffing switch as used in many electic devices. No Bitmaps are used, so it's fully scaleable. Sorry for comments are in german. Contact: Udo Juerss, 57078 Siegen, Germany, CompuServe [101364,526] Greetings from germany - enjoy... } unit Switch; interface uses WinTypes, WinProcs, Messages, Classes, Controls, Graphics; {------------------------------------------------------------------------------} type RectArray = array[0..3] of TPoint; {Vektorarraytyp fnr Rechteck} TriArray = array[0..2] of TPoint; {Vektorarraytyp fnr Dreieck} TSwitch = class(TCustomControl) private TopShape: TriArray; {Dreieck Vektoren von Schalteroberseite} OnShape: RectArray; {Rechteck Vektoren von Schalterfront "ON"} OffShape: RectArray; {Rechteck Vektoren von Schalterfront "OFF"} SideShape: RectArray; {Rechteck Vektoren von Schalterseite} FOnChanged: TNotifyEvent; {Verbindung zur Aussenwelt} FOnChecked: TNotifyEvent; {Verbindung zur Aussenwelt} FOnUnChecked: TNotifyEvent; {Verbindung zur Aussenwelt} FCaptionOn: TCaption; {Beschriftung Schalterstellung "ON"} FCaptionOff: TCaption; {Beschriftung Schalterstellung "OFF"} FChecked: Boolean; {Flag von Schalterstellung} FCheckedLeft: Boolean; {Flag ob "ON" links oder rechts dargestellt wird} FSlope: Byte; {Neigung (3D Effekt) des Schalters} FSideLength: Byte; {Seitenabstand fnr hervorstehendes Schalterteil} FOnColor: TColor; {Farbe fnr Frontfl_che "ON"} FOffColor: TColor; {Farbe fnr Frontfl_che "OFF"} FTopColor: TColor; {Farbe fnr Schalteroberseite} FSideColor: TColor; {Farbe fnr Seitenfl_che} ALeft: Integer; {Linke Anfangsposition des Schalters} ATop: Integer; {Obere Anfangsposition des Schalters} AHeight: Integer; {Hwhe des Schalters} AWidth: Integer; {Breite des Schalters} LabelLen: Integer; {Halbbreite des Schalters} LabelOfs: Integer; {Halbbreite fnr Spiegeldarstellung} Side: Integer; {Tempor_r in Setup verwendet} procedure WMSetFocus(var Message: TWMSetFocus); message WM_SETFOCUS; procedure WMKillFocus(var Message: TWMKillFocus); message WM_KILLFOCUS; procedure CallNotifyEvent; procedure Setup; procedure Draw; procedure SetCaptionOn(Value: TCaption); procedure SetCaptionOff(Value: TCaption); procedure SetChecked(Value: Boolean); procedure SetCheckedLeft(Value: Boolean); procedure SetSlope(Value: Byte); procedure SetSideLength(Value: Byte); procedure SetOnColor(Value: TColor); procedure SetOffColor(Value: TColor); procedure SetTopColor(Value: TColor); procedure SetSideColor(Value: TColor); public constructor Create(AOwner: TComponent); override; procedure Paint; override; procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override; procedure KeyDown(var Key: Word; Shift: TShiftState); override; published property CaptionOn: TCaption read FCaptionOn write SetCaptionOn; property CaptionOff: TCaption read FCaptionOff write SetCaptionOff; property Checked: Boolean read FChecked write SetChecked default False; property CheckedLeft: Boolean read FCheckedLeft write SetCheckedLeft default True; property Slope: Byte read FSlope write SetSlope default 6; property SideLength: Byte read FSideLength write SetSideLength default 6; property OnColor: TColor read FOnColor write SetOnColor default clRed; property OffColor: TColor read FOffColor write SetOffColor default clMaroon; property TopColor: TColor read FTopColor write SetTopColor default clSilver; property SideColor: TColor read FSideColor write SetSideColor default clSilver; property Font; property TabStop; property TabOrder; property ShowHint; property OnClick; property OnMouseDown; property OnChanged: TNotifyEvent read FOnChanged write FOnChanged; property OnChecked: TNotifyEvent read FOnChecked write FOnChecked; property OnUnChecked: TNotifyEvent read FOnUnChecked write FOnUnChecked; end; {------------------------------------------------------------------------------} procedure Register; implementation {------------------------------------------------------------------------------} constructor TSwitch.Create(AOwner: TComponent); begin inherited Create(AOwner); Caption:=''; FCaptionOn:='EIN'; FCaptionOff:='AUS'; FSlope:=6; FSideLength:=6; FChecked:=False; FCheckedLeft:=True; FOnColor:=clRed; FOffColor:=clMaroon; FTopColor:=clSilver; FSideColor:=clSilver; FOnChecked:=nil; FOnUnChecked:=nil; SetBounds(Left,Top,83,18 + FSlope); Font.Name:='small fonts'; Font.Size:=7; Font.Color:=clWhite; end; {------------------------------------------------------------------------------} procedure TSwitch.Paint; begin Draw; {Keine geerbte Methode aufrufen und sofort Schalter zeichnen} end; {------------------------------------------------------------------------------} procedure TSwitch.MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); begin inherited MouseDown(Button,Shift,X,Y); if (Button = mbLeft) then begin SetFocus; if ((LabelLen > 0) and (X > LabelLen)) or ((LabelLen < 0) and (X < Abs(LabelLen))) then begin {Nur wenn Mausklick innerhalb des hervorgehobenen Schalterteil ist} FChecked:=not FChecked; CallNotifyEvent; Invalidate; end; end; end; {------------------------------------------------------------------------------} procedure TSwitch.WMSetFocus(var Message: TWMSetFocus); begin Invalidate; end; {------------------------------------------------------------------------------} procedure TSwitch.WMKillFocus(var Message: TWMKillFocus); begin Invalidate; end; {------------------------------------------------------------------------------} procedure TSwitch.KeyDown(var Key: Word; Shift: TShiftState); begin if Focused and ((Key = VK_Space) or (Key = VK_Return)) then begin FChecked:=not FChecked; CallNotifyEvent; Invalidate; Click; end; end; {------------------------------------------------------------------------------} procedure TSwitch.CallNotifyEvent; {Au-enwelt informieren} begin if Assigned(FOnChanged) then FOnChanged(Self); if FChecked and Assigned(FOnChecked) then FOnChecked(Self) else if not FChecked and Assigned(FOnUnChecked) then FOnUnChecked(Self); end; {------------------------------------------------------------------------------} procedure TSwitch.Draw; {Schalter zeichnen} var TW: Integer; TH: Integer; begin Setup; {Vektoren fnr Schalterteile berechnen} if Focused then Canvas.Rectangle(0,0,Width,AHeight + 1 + 2 * ATop); Canvas.Pen.Color:=clWhite; {Umrandung von Schalter zeichnen} Canvas.MoveTo(ALeft - 1,ATop + AHeight + 1); Canvas.LineTo(ALeft + AWidth,ATop + AHeight + 1); {Untere Linie in weiss} Canvas.LineTo(ALeft + AWidth,ATop - 2); {Rechte Linie in weiss} Canvas.Pen.Color:=clGray; Canvas.MoveTo(ALeft + AWidth,ATop - 1); Canvas.LineTo(ALeft - 1,ATop - 1); {Obere Linie in dunkelgrau} Canvas.LineTo(ALeft - 1,ATop + AHeight + 1); {Linke Linie in dunkelgrau} Canvas.Pen.Color:=clBlack; {Polygonumrandung ist schwarz} Canvas.Brush.Style:=bsSolid; {Fnllfl_che ist geschlossen} Setup; Canvas.Brush.Color:=FTopColor; Canvas.Polygon(TopShape); {Top des Schalters zeichnen} Canvas.Brush.Color:=FSideColor; Canvas.Polygon(SideShape); {Seite des Schalters zeichnen} if FChecked then Canvas.Brush.Color:=FOnColor else Canvas.Brush.Color:=FOffColor; Canvas.Polygon(OnShape); {On Seite des Schalters zeichnen} Canvas.Brush.Color:=FOffColor; Canvas.Polygon(OffShape); {Off Seite des Schalters zeichnen} Canvas.Font:=Font; {Gew_hlten Font nbergeben} Canvas.Brush.Style:=bsClear; {Transparente Textausgabe} if FChecked then Caption:=FCaptionOn else Caption:=FCaptionOff; if LabelLen > 0 then TW:=ALeft + ((Abs(LabelLen) - Canvas.TextWidth(Caption)) div 2) else TW:=LabelOfs + ((Abs(LabelLen) - Canvas.TextWidth(Caption)) div 2); TH:=ATop + ((AHeight - Canvas.TextHeight(Caption)) div 2); Canvas.TextOut(TW,TH,Caption); end; {------------------------------------------------------------------------------} procedure TSwitch.Setup; {Vektoren fnr Schalterteile berechnen} begin ALeft:=2; {2 Pixel linker Abstand fnr Rahmen und Focusrechteck} ATop:=2; {2 Pixel oberer Abstand fnr Rahmen und Focusrechteck} AHeight:=Height - FSlope - 2 * ATop; {Schalterhwhe = Height - Ofs - Neigung} AWidth:=Width - 2 * ALeft; {Schalterbreite = Width - 2 * Ofs} LabelLen:=AWidth div 2; LabelOfs:=LabelLen + ALeft; Side:=FSideLength; if (not FChecked and FCheckedLeft) or (not FCheckedLeft and FChecked) then begin LabelLen:=-LabelLen; Side:=-FSideLength; end; TopShape[0].X:=LabelOfs; {Vektoren von obere Dreieckfl_che berechnen} TopShape[0].Y:=ATop; TopShape[1].X:=LabelOfs + LabelLen - Side; TopShape[1].Y:=ATop + FSlope; TopShape[2].X:=LabelOfs + LabelLen; TopShape[2].Y:=ATop; OnShape[0].X:=LabelOfs - LabelLen; {Vektoren der "EIN" Frontseite berechnen} OnShape[0].Y:=ATop; OnShape[1]:=TopShape[0]; OnShape[2]:=OffShape[3]; OnShape[3].X:=OnShape[0].X; OnShape[3].Y:=ATop + AHeight; OffShape[0]:=TopShape[0]; {Vektoren der "AUS" Frontseite berechnen} OffShape[1]:=TopShape[1]; OffShape[2].X:=OffShape[1].X; OffShape[2].Y:=OffShape[1].Y + AHeight; OffShape[3].X:=OffShape[0].X; OffShape[3].Y:=ATop + AHeight; SideShape[0]:=OffShape[1]; {Vektoren der Seitenfl_che berechnen} SideShape[1]:=TopShape[2]; SideShape[2].X:=SideShape[1].X; SideShape[2].Y:=ATop + AHeight; SideShape[3]:=OffShape[2]; end; {------------------------------------------------------------------------------} procedure TSwitch.SetCaptionOn(Value: TCaption); {Beschriftung "ON" nbergeben} begin if FCaptionOn <> Value then begin FCaptionOn:=Value; Invalidate; end; end; {------------------------------------------------------------------------------} procedure TSwitch.SetCaptionOff(Value: TCaption); {Beschriftung "OFF" nbergeben} begin if FCaptionOff <> Value then begin FCaptionOff:=Value; Invalidate; end; end; {------------------------------------------------------------------------------} procedure TSwitch.SetChecked(Value: Boolean); begin if FChecked <> Value then begin FChecked:=Value; CallNotifyEvent; Invalidate; end; end; {------------------------------------------------------------------------------} procedure TSwitch.SetCheckedLeft(Value: Boolean); begin if FCheckedLeft <> Value then begin FCheckedLeft:=Value; Invalidate; end; end; {------------------------------------------------------------------------------} procedure TSwitch.SetSlope(Value: Byte); begin if FSlope <> Value then begin FSlope:=Value; Invalidate; end; end; {------------------------------------------------------------------------------} procedure TSwitch.SetSideLength(Value: Byte); begin if (FSideLength <> Value) and (Value < Width - 4) then begin FSideLength:=Value; Invalidate; end; end; {------------------------------------------------------------------------------} procedure TSwitch.SetOnColor(Value: TColor); begin if FOnColor <> Value then begin FOnColor:=Value; Invalidate; end; end; {------------------------------------------------------------------------------} procedure TSwitch.SetOffColor(Value: TColor); begin if FOffColor <> Value then begin FOffColor:=Value; Invalidate; end; end; {------------------------------------------------------------------------------} procedure TSwitch.SetTopColor(Value: TColor); begin if FTopColor <> Value then begin FTopColor:=Value; Invalidate; end; end; {------------------------------------------------------------------------------} procedure TSwitch.SetSideColor(Value: TColor); begin if FSideColor <> Value then begin FSideColor:=Value; Invalidate; end; end; {------------------------------------------------------------------------------} procedure Register; begin RegisterComponents('Udo|s',[TSwitch]); end; {------------------------------------------------------------------------------} initialization end.