{ SEAN PALMER > I'm trying to Write a small Poker game For a grade in my High > School Pascal Class. I set the deck up as an Array of String's > (example: Deck: Array[1..52] of String) > And then filled the Array With somthing like: Deck[1]:='2 of > Diamonds'; I may have started wrongly, but I need a way to "Shuffle" > the deck. I could probably read them into the Array Randomly, or > could I keep them in a logical order in the Array and shuffle the > Array itself? Let me know if you have any ideas concerning my > problem maybe you could post some code For me. There are probably better ways to set up the data structure, such as: } Type tCardVal = (Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King, Ace); tCardSuit = (Spades, Diamonds, Hearts, Clubs); tCard = Record val : tCardVal; suit : tCardSuit; end; Const valStrings : Array [tCardVal] of String[5] = ('Two', 'Three', 'Four', 'Five', 'Six', 'Seven', 'Eight', 'Nine', 'Ten', 'Jack', 'Queen', 'King', 'Ace'); suitStrings : Array [tCardSuit] of String[8] = ('Spades', 'Diamonds', 'Hearts', 'Clubs'); Var deck : Array [0..51] of tCard; { after initializing the deck, you could shuffle With a Procedure like this: } for i := 300 + random(50) downto 0 do begin posn := random(51); tempCard := deck[posn]; deck[posn] := deck[posn + 1]; deck[posn + 1] := tempCard; end; { This might be better if it swapped two randomly-picked cards, would shuffle better... }